Visuals
Player outlines, hook effects, trails and configurable presentation.
Visual customization, focused assists and a cleaner interface. Built on DDNet. Free and open source.
Keep the game.
Change how it feels.
Prism keeps DDNet familiar and moves customization into a dedicated interface. No account. No launcher. No subscription.
Player outlines, hook effects, trails and configurable presentation.
Move what matters. Keep hotkeys, input and client information where you want it.
Compact glass UI, system cursor support, themes and animation controls.
Configurable multi-action input sequences with explicit input ownership.
Assist features are built around your input, not around replacing it.
Only active while you manually hook. The outgoing direction can be refined toward an eligible visible player without taking over your physical cursor.
Bounded prediction looks for actual danger. Safe low-clearance movement stays untouched; correction is reserved for trajectories that need it.
No subscription.
Read it. Build it. Fork it.
The game you already know.
No Prism account required.